Monty mole kart8/5/2023 O_FanfareMIlose_32.brstm-> defeat / Losing Results (Battle & Time Trial) O_FanfareGPdame_onl圓2.brstm-> finish poor (6-12th) (Race) O_FanfareGPdame_32.brstm -> finish poor (6th-12th) / losing results (Race) O_FanfareGP2_onl圓2.brstm-> finish ok (2nd-5th) (Race) O_FanfareGP2_32.brstm-> finish ok (2nd-5th) / Winning Results (Race) O_FanfareGP1_onl圓2.brstm-> Finish First (Race) O_FanfareGP1_32.brstm-> finish first / Winning Results (Race) O_FanfareBTdraw_32.brstm-> draw / Winning Results (Battle) O_Ending_PartA_32.brstm ->- generique1 end-game (luigi circuit) O_Crs_In_Fan_Wifi.brstm-> race intro (Wi-Fi) O_Crs_In_Fan_battle.brstm-> race intro (battle) O_Wi-Fi_waiting32.brstm-> Spectating (Wi-Fi) and ghost replay music Strm_me.brstm -> Character/Kart/Cup unlock O_Start32_fan.brstm-> Start Your Engines (Race) O_Start2_32_fan.brstm-> start your engines (time trial) O_ option_32.brstm (no space)-> License/Game Options O_hyousyou_winningrun.brstm-> Trophy Presentation O_hyousyou_normal.brstm-> trophy presentations (short) O_hyousyou_lose.brstm-> No trophy for you! O_hyousyou_cut.brstm-> Trophy Presentation (shorter) O_FanfareTA1st_onl圓2.brstm-> Finish First (Battle) / Best Time (Time Trials) O_FanfareTA1st_32.brstm-> finish first / Winning Results (Battle) / Best Time (Time Trials) Note: add _d at the end of the name for MULTIPLAYER (both for race and battle stages)ġ-Luigi Circuit -> n_circuit32_n (_f for the final lap)Ģ Moo Moo Meadows -> n_farm_n (_f for the final lap)ģ-Mushroom Gorge -> n_kinoko_n (_f for the final lap)Ĥ-Toad's Factory -> STRM_N_FACTORY_N (_f for the final lap)ĥ-Mario Circuit -> n_circuit32_n (_f for the final lap)Ħ-Coconut Mall -> n_shopping32_n (_f for the final lap)ħ-DK Summit -> n_snowboard32_n (_f for the final lap)Ĩ-Wario's Gold Mine-> STRM_N_TRUCK_N (_f for the final lap)ĩ-Daisy Circuit -> n_dais圓2_n (_f for the final lap)ġ0-Koopa Cape -> STRM_N_WATER_N (_f for the final lap)ġ1-Maple Treeway -> n_maple_n (_f for the final lap)ġ2-Grumble Volcano -> n_volcano32_n (_f for the final lap)ġ3-Dry Dry Ruins -> STRM_N_DESERT_N (_f for the final lap)ġ4-Moonview Highway -> STRM_N_RIDGEHIGHWAY_N (_f for the final lap)ġ5-Bowser's Castle -> STRM_N_KOOPA_N (_f for the final lap)ġ6-Rainbow Road -> n_rainbow32_n (_f for the final lap)ġ7-GCN Peach Beach -> r_gc_beach32_n (_f for the final lap)ġ8-DS Yoshi Falls -> r_ds_jungle32_n (_f for the final lap)ġ9-SNES Ghost Valley 2 -> r_sfc_obake32_n (_f for the final lap)Ģ0-N64 Mario Raceway -> r_64_circuit32_n (_f for the final lap)Ģ1-N64 Sherbet Land -> r_64_sherbet32_n (_f for the final lap)Ģ2-GBA Shy Guy Beach -> r_agb_beach32_n (_f for the final lap)Ģ3-DS Delfino Square-> r_ds_town32_n (_f for the final lap)Ģ4-GCN Waluigi Stadium -> r_gc_stadium32_n (_f for the final lap)Ģ5-DS Desert Hills -> r_ds_desert32_n (_f for the final lap)Ģ6-GBA Bowser Castle 3 -> r_agb_kuppa32_n (_f for the final lap)Ģ7-N64 DK Jungle Parkway -> r_64_jungle32_n (_f for the final lap)Ģ8-GCN Mario Circuit -> r_gc_circuit32_n (_f for the final lap)Ģ9-SNES Mario Circuit 3 -> r_sfc_circuit32_n (_f for the final lap)ģ0-DS Peach Garden -> r_ds_garden32_n (_f for the final lap)ģ1-GCN DK Mountain -> r_gc_mountain32_n (_f for the final lap)ģ2-N64 Bowser's Castle -> r_64_kuppa32_n (_f for the final lap) ![]() Old_battle4_sfc.szs = SNES Battle Course 4 Old_battle3_gba.szs = GBA Battle Course 3 Loser_demo.szs (The circuit when you finish 4th or worse in a GP/VS and when your battle team loses) Winningrun_demo.szs (The circuit when you get 1st 2nd or 3rd in a GP/VS) N64 DK's Jungle Parkway old_donkey_64.szsĭraw_demo.szs (like MC, no textures, no lap, no checkpoints, no lakitu when going backwards) NOTE: add _2 and _4 at the end of the name for splitscreen modeĭK's Snowboard Cross boardcross_course.szs Obviously, there isn't funky's blue falcon and things like that Sdf_kart_red = Standard Kart S (Battle Mode + Red Team) Sdf_kart_blue = Standard Kart S (Battle Mode + Blue Team) Sdf_bike_red = Standard Bike S (Battle Mode + Red Team) Sdf_bike_blue = Standard Bike S (Battle Mode + Blue Team) Mdf_kart_red = Standard Kart M (Battle Mode + Red Team) ![]() Mdf_kart_blue = Standard Kart M (Battle Mode + Blue Team) Mdf_bike_red = Standard Bike M (Battle Mode + Red Team) Mdf_bike_blue = Standard Bike M (Battle Mode + Blue Team) ![]() Ldf_kart_red = Standard Kart L (Battle Mode + Red Team) Ldf_kart_blue = Standard Kart L (Battle Mode + Blue Team) Ldf_bike_red = Standard Bike L (Battle Mode + Red Team) Ldf_bike_blue = Standard Bike L (Battle Mode + Blue Team) Some credits to Johnny, who posted a list of names over at MarioKartCustom ( here).Ĭredit to the people over at for helping with a lot of the brres files, there's so much more info there than could ever be posted in a single thread
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